This course explores basic animation theories and techniques. Students will study timing and weight through a series of projects designed to demonstrate the principles of animation. Issues such as keyframing, in-betweening, and cycling will be addressed. Designing and creating basic animation segments are featured.
- This course explores character development for both two-dimensional and three-dimensional animation. Students develop detailed character model sheets in addition to conceptual drawings.
This course introduces the student to the wide range of applications for computers in industries ranging from graphic design to computer animation and video production, and includes extensive hands-on training in the use of mainstream computer graphics programs. Emphasis is on the development of basic cognitive and critical thinking skills related to the use of tools, menus, and other key features of vector and raster based imaging programs.
- Advanced principles and concepts of traditional animation are studied. The scope of the course includes complex motion, synchronized sound, exposure sheets and animation business practices. Students study the basics of timing, weight, and anticipation. Use of a capture device, pencil tests, inking, and other 2-D animation skills will be explored. Students will apply these skills through storyboarding and character studies.
- Write a concise and interesting paragraph here that explains what this course is about

